statue
A 56-second motion piece exploring how emotions and memories can remain within a physical space. Using a statue as a metaphor for remembrance, the film translates this idea into a continuous journey of evolving abstract forms.
2026 · Motion Design
Design · Animation
OVERVIEW
A statue became a metaphor for emotions left behind in physical form. Rather than depicting remembrance literally, the idea is expressed through abstract forms that appear, dissolve, and transform over time.
Each stage evolves from the visual structure of the previous one, using scale, particles, radial movement, and camera motion to create continuous transitions. Shifts in color and density gradually move the film from cool, fragmented forms toward a warmer and more atmospheric space.
